U/stroeckx also talks about the market value of materials and why smartavgbuy does not always take into account current market values.Ī lot of the data we have is much more useful to determine the intrinsic value, however I always to try find formulas that lean more and more towards the extrinsic value. dbregionmarketavg/dbregionhistorical - I know you did a vid on this one previously, adopting a more agressive strategy to shift items if they are clearly falling in value and conversely looking for greater profits where values are rising. The other thing I'm considering factoring in is the trend on an item, i.e. if the market turns against you and the price you bought rises to 1.2x the dbmarket, cut your losses and post at a min of 90% of the market value.
You could adjust the formula to say something like ifgt(smartavgbuy, 120% dbmarket, 90% dbmarket) as a minimum price. I tend to be flipping focussed, and so use something along the lines of avg((110% Smartavgbuy/0.95), 90% dbmarket) for a min price on trade goods, which kind of hedges the bets, and takes of account of both the price you paid and the current dbmarket value.
In such a scenario, you either cut your losses and adjust your value downwards, or if you envisage a future scenario where prices will rise again, you wait it out till the market rebounds. This can be a very personal choice and many will base their decisions on how they go about obtaining items and which markets they operate in.īoth matter to me to an extent, I always want to make a profit on an item, but sometimes due to bad either bad judgement or unforseen circumstances the market can turn against you. Or do you simply post an item based on what you can get for that item at any given point, even if you need to sell it for less than you paid/crafted it for? So finally, what do you consider when posting items? Do you play it safe and base your posting prices on values such as 'crafting' to limit yourself from selling too cheap, only selling at a profit. Sources like dbmarket, or even the wider dbregionmarketavg can help assign a number here, but equally have the problem of being easily manipulated or inflated. These features of an item all relate to a portion of the value of any item but are often not easily assigned a gold number. This could be the usefulness, power, or even rarity of the item. We can use price sources within TSM such as 'crafting' or 'avgbuy' as the basis of our valuation when taking this approach, but this price is often not equal to what somebody looking to buy the item considers it is worth.Ģnd is the value of the item to the buyer, extrinsic value. This is the cost to craft an item, or often what you bought an item for. I am keen to gauge different peoples' approaches and discuss the pros and cons of each.ġst is the personal value to yourself of an item, intrinsic value. This often means many people have very different setups when it comes to selling items. What Interests me is there are at least two possible angles you can look at this from, of which neither is right or wrong. Crafting, dbmarket, smartavgbuy, are all price sources that TSM provides us with then helping us to value an item but how can you use them when listing items on the auction house?